Progress: Evolution of Technology BoardGameArena Adaptation

Coding conventions

  • Code organization conventions
  • Deck component conventions

Game States

  • Introduction
  • Development phase states
  • Action phase states
  • Upkeep phase state
  • nextPlayerTurn state
  • openNextAge state
  • endGameScoring state

Algorithms

  • Card cost computing

API

  • PHP
    • \
    • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Factory
    • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Interfaces
    • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Middleware
    • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Object
    • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Traits\Actions
    • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Traits\Debug
    • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Traits\FrontEndActions
    • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Traits\States\Actions
    • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Traits\States\Arguments
    • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Traits\Utility
  • JS
Progress: Evolution of Technology BoardGameArena Adaptation
  • »
  • Namespaces
  • Edit on GitLab

Namespaces

  • \
  • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Factory
  • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Interfaces
  • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Middleware
  • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Object
  • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Traits\Actions
  • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Traits\Debug
  • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Traits\FrontEndActions
  • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Traits\States\Actions
  • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Traits\States\Arguments
  • \SwHawk\ProgressEvolutionOfTechnologySWH\Modules\Traits\Utility

© Copyright 2022, Thibault HUTTIN-PASSERON (SwHawk).

Built with Sphinx using a theme provided by Read the Docs.